Testing my WIP Remi model with various poses, and testing out what I call a "Blood Map"
In essence it's a single black/white texture that I paint on the model via Poly Paint, and using various nodes and other texturing attributes to make it look like blood. A similar method I've been using to make Sufferia's glowing body runes and Remi's various cross markings. Still tweeking it but it is showing great promise.
Right now she is just strutting around in what is essentially her undergarments. I'm not entirely sure where to go from here but I'm thinking of keeping with a darker clothing theme. A nice contrast from the vivid red/white/pink scheme she usually dons.
Modeled and rendered in Blender.