Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
February 9, 2013
Image Size
566 KB
Resolution
1122×871
Link
Thumb
Embed

Stats

Views
1,544
Favourites
88 (who?)
Comments
39
Downloads
20
×
Viewport vs Render by Primantis Viewport vs Render by Primantis
Side by side comparison of one of my models when rendered and not rendered..

Left version is a screencap from the Blender viewport. Right version is the final rendered version.

I should note that this is all done in BI, I've yet to seriously tinker around with Cycles yet.
Add a Comment:
 
:iconxero256:
Neat to see the preview render from the viewport.
Reply
:icondg-h:
DG-H Feb 11, 2013  Hobbyist Digital Artist
Sorry for late reaction ^^.
I see her clothes got less bleu-ish and her hair and skin is shaded darker O.o
Trough I wonder why it doesn't color the inside of the clothes in viewport. Its still really nice trough, bove of them ^^
Reply
:iconprimantis:
Primantis Feb 11, 2013  Hobbyist Digital Artist
I have double sided shading turned off in the Blender viewport. This is why the insides of the clothing is dark.

Unfortunately double sided shading does not play nice with the newer Nvidia cards due to some OpenGL nonsense. So I turn it off for performance reasons.
Reply
:icondg-h:
DG-H Feb 11, 2013  Hobbyist Digital Artist
Ah i see, that's annoying. In 3dsmax it's automatically on, but it gets only shaded as other material when dubbel sided is turned on, when turned of it's only a simpel, unshaded darker version to show its not dubbel and it will be infisible in a render, however, its shown to make modeling more easy.

I really should learn to render like that someday. My renders look a lot like the normal viewport but with better light and smoother texture. Mostly cause I don't understand other then diffuse maps, not omni lights, wich are standard or any effects or anything lol. I should go learn the program better XD.

It stays pretty awesome what you did trough. One last question (sorry if I annoy you). The hair, has it only material on one side like a plane or is it dubbel like a cube would be? I just wonder for learning, and from you I can learn a lot lol. Sorry if I'm annoying :S.
Reply
:iconprimantis:
Primantis Feb 11, 2013  Hobbyist Digital Artist
Don't sweat the questions, you're fine =3

The hair is double sided like a cube to give it more body. I used to only use planes, but it left the hair looking flat at certain angles, so now I add depth to it.
Reply
:icondg-h:
DG-H Feb 12, 2013  Hobbyist Digital Artist
I see, great to know :)
Thank you ^^
Reply
:iconprimantis:
Primantis Feb 12, 2013  Hobbyist Digital Artist
=3
Reply
:iconkatimusprime:
KatimusPrime Feb 10, 2013  Hobbyist General Artist
Wow, that is a HUGE difference. I love that hair shine. You really do have hair down absolutely perfect.
Reply
:iconprimantis:
Primantis Feb 10, 2013  Hobbyist Digital Artist
Aww thanks Kat, glad you think so =3
Reply
Add a Comment: