Thank you SO much! I hope I can make my characters as pretty as yours ;3; You have talent I'm guessing you use High Poly, huh? LOL. How long did it take you to get as good as you are? I can't even imagine the time it takes D':
I thought so D: I'll just stick with learning Low-Poly for now. I don't want to explode my brain just yet x'D Only a year!? You've got to be kidding, that's not even that long for the type of models you're making. I just got it a couple of days ago and I've already got a full-body mesh. Well, subtract the hands, feet, and head. But I'm not even using bone manipulation yet. Do you use bone manipulation?? Can they move without it? LOL (sorry for bombarding you with questions. I'm just excited x'D!!)
Yes I use bones, they are generally the best way to get body movement going. Shape Keys is also another popular method of animating specific things, that would take too much time to rig to bones. But those are time intensive still (as its like modeling the start and finish product, then Blender tweens in between the frames, or its on/off, what ever.. very flexible).
Shape Keys is usually used for Facial expressions though, not bodily movement, doubt its very good for that.