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April 26, 2010
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Z3 KOS-MOS - Older by Primantis Z3 KOS-MOS - Older by Primantis
Updated: 11-07-10

- Improved texturing.


Done in Blender 2.49b
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:iconssjgoen:
SSJGoen Featured By Owner Apr 12, 2012
WOW!! *falls in love with Kos-Mos again* This is very nice.
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:iconprimantis:
Primantis Featured By Owner Apr 12, 2012  Hobbyist Digital Artist
Thank you^^
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:iconssjgoen:
SSJGoen Featured By Owner Apr 12, 2012
you are welcome.
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:iconrubyian:
Rubyian Featured By Owner May 8, 2011  Hobbyist General Artist
This is the best background of yours that I've seen! Nice job!
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:iconmisdermeanerj:
MisdermeanerJ Featured By Owner Jan 30, 2011  Hobbyist Artist
YOU ARE. SO. AMAZING.
PLZZZ post a tutorial on this? I would be SO happy :D :D Or at least a tutorial on how you got your textures! I don't even know how to get started :iconorzplz:
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:iconprimantis:
Primantis Featured By Owner Jan 30, 2011  Hobbyist Digital Artist
Glad you like my stuff^^

However I'm not in the habit of making Tutorials. Fortunately there are several good ones on Youtube already.

This one should get you off to a good start;

[link]

and also look for Tutorials by a guy named Ward7299 ( [link] ) He has lots of goodies for you too.
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:iconmisdermeanerj:
MisdermeanerJ Featured By Owner Jan 30, 2011  Hobbyist Artist
Thank you SO much! :D I hope I can make my characters as pretty as yours ;3; You have talent :D
I'm guessing you use High Poly, huh? LOL. How long did it take you to get as good as you are? I can't even imagine the time it takes D':
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:iconprimantis:
Primantis Featured By Owner Jan 30, 2011  Hobbyist Digital Artist
Ya I usually use High-Poly, but theres more to making a good model than that.

Ive been using Blender for about a year now.
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:iconmisdermeanerj:
MisdermeanerJ Featured By Owner Jan 30, 2011  Hobbyist Artist
I thought so D: I'll just stick with learning Low-Poly for now. I don't want to explode my brain just yet x'D
Only a year!? You've got to be kidding, that's not even that long for the type of models you're making. I just got it a couple of days ago and I've already got a full-body mesh. Well, subtract the hands, feet, and head. But I'm not even using bone manipulation yet. Do you use bone manipulation?? Can they move without it? LOL (sorry for bombarding you with questions. I'm just excited x'D!!)
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:iconprimantis:
Primantis Featured By Owner Jan 31, 2011  Hobbyist Digital Artist
Yes I use bones, they are generally the best way to get body movement going. Shape Keys is also another popular method of animating specific things, that would take too much time to rig to bones. But those are time intensive still (as its like modeling the start and finish product, then Blender tweens in between the frames, or its on/off, what ever.. very flexible).

Shape Keys is usually used for Facial expressions though, not bodily movement, doubt its very good for that.
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